Use above and imagine (or use) 4 dominoes labelled 6:6, 6:2, 2:5, 3:1, 1:5, 4:6, 5:6, 3:3 and 2:1. Puzzle
Place the dominoes 6:6, 6:2, 2:5, 3:1, 1:5, 4:6, 5:6, 3:3 and 2:1, so that the correct numbers are covered by the dominoes.
Coins must jump two places and over exactly two coins each time (either one coin in each of the two spaces it is jumping or over two coins in one place and zero coins in the other place). This rule has been shown above. Puzzle
Using the rules given above end with 5 stacks of 2 coins.
Two white toads and two black toads are sat on toadstools (that can only fit one toad on each). There are 8 toadstools arranged in a square (3 by 3, with the middle empty), as shown above. The white toads are sat in the corners at the top and the black toads in the corners at the bottom.
The toads want to swap places, but they can only jump according to the rules of a knight in chess (that is 2 squares up or down and one to side, or two squares to the side and one square up or down). Puzzle
Swap the toads positions in as few moves as possible.
The red engine is behind the yellow engine.
The yellow engine is behind the green engine.
The blue engine is between the purple engine and the red engine.
The orange engine is last. Puzzle
Put the engines in order.
Use above and imagine (or use) 4 dominoes labelled 3:4, 5:3, 4:2 and 3:2. Puzzle
Place the dominoes 3:4, 5:3, 4:2 and 3:2 onto the grid above, so that each side has numbers summing to 10.
Create a triangle with 4 squares on each side (9 squares in total) like the one shown above. Puzzle
Put the number -4, -3, -2, -1, 0, 1, 2, 3 and 4 into the squares so that each side equals 0.
Check the solutions page for the correct solution.
The picture above shows a 3 by 3 board with two missing corners.
There are 3 blue chips on the yellow part of the board and 3 yellow chips on the blue part of the board.
The rules are as follows:
You can move a chip from one square to a square next to it if the square is empty.
You can jump a chip over a different coloured chip next to it as long as you land in an empty space.
You cannot move or jump diagonally.
Puzzle The problem is to put the blue chips on the blue part and the yellow chips on the yellow part, i.e. switch the chips' positions. Check the solutions page for the correct answer.
If we put the digit 1 at the beginning of a 5 digit number we will get a number three times smaller than if we put the digit 1 at the end of the 5 digit number. Puzzle
What is the 5 digit number?
This puzzle is taken from the film Die Hard With A Vengeance, where the characters John McClane and Zeus Carver open a briefcase only to discover that in doing so they have armed a powerful bomb. It will explode in a matter of minutes unless they can disarm it. Inside the briefcase there is a scale. They have at their disposal two jugs, like the ones shown above. 1 jug can hold exactly 5 litres of water and the other exactly 3 litres of water. The water can be obtained from a nearby fountain. Puzzle
Fill the 5 litre jug with exactly 4 litres of water.
Here is a classic puzzle from the Canterbury Tales, where a prisoner has to come up with a puzzle to be pardoned for his crime - and this was his creation.
Draw the grid above, making sure to leave the gap (missing line) at the bottom centre of the grid. Puzzle
Starting at the prisoners location (the black square) make 15 connecting lines that do not cross and pass through all the other blank squares.
A box of chocolates is laid out in the mathematics department staff room. There are 6 members of staff, who all take 1 chocolate each from the box, without moving any of the others. Puzzle
Remove the 6 chocolates so that there is still an even number of chocolates on every horizontal, vertical and corner-to-corner diagonal.
Three red bugs and three green bugs are playing a game on the board shown above. The red bugs and green bugs have to change places.
They are allowed to do the following:
A bug may move from its spot along a line to an empty space as long as it doesn't pass over another bug.
A bug that is in one of the corner spots may jump over another bug of a different colour provided it jumps in a straight line and lands in an empty space.
However, a bug cannot jump over a bug of the same colour.
Puzzle
What is the minimum number of moves to have the red and green bugs change places?